glclock-6.0 Beta 6.0 Mark Results
320 x 320 (R:8 G:8 B:8 + Z:24)

formac GA12 320 x 320 (R:8 G:8 B:8 + Z:24)
PII 233MHz Win98 + TNT PCI-16MB (320 x 320 x 16bpp)

Highest Scores
295.45%95.44 FPS1054.244 kTPS
100.00%43.55 FPS1079.217 kTPS

OpenGL-1.1 (Formac)
formac GA12

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1. Per-Vertex Lighting Mark.

42.36 FPS**********************************************
16.86 FPS******************

Difference of Lighting
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2. Per-Vertex Lighted Texturing Mark.

24.98 FPS****************************
16.26 FPS******************

Difference of Texture Blending
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3. Texture Filtering Mark.

26.79 FPS***************
33.30 FPS******************

Difference of Filtering

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4. Environment Mapping Mark.
- Per-Texel Specular Lighting -

58.37 FPS***************************
40.37 FPS******************

Difference of Rendering

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5. Super Sampled Blending Mark.
- without Accum-Buffer, Low Detail -

15.16 FPS**************************
10.52 FPS******************

Difference of Sampling

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6. Maximum Triangles Mark.

807.936 kTPS******************
837.985 kTPS******************

Difference of Coloring
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7. OpenGL Practical Rendering mark.

18.45 FPS*******************************
10.80 FPS******************

Difference of Complexity

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glclock-6.0 Beta 6.0
June 2000 by Masa (Masaki Kawase)
OpenGL client (compile-time) informations.
Compiled base: OpenGL-1.1
Supportable version dependence capabilities (depend on run-time OpenGL version):
OpenGL-1.1 Texture Object	 ... -e, -C, -r
OpenGL-1.1 Polygon Offset	 ... -zoffset with -s 3, -r, -D
OpenGL-1.2 Separate Specular Color	 ... -s 3
Supportable extensions (depend on run-time OpenGL extensions):
GL_ARB_multitexture		 ... -r 2
GL_ARB_separate_specular_color	 ... -s 3
GL_EXT_separate_specular_color	 ... -s 3
GL_ARB_texture_cube_map		 ... -FAKE with -e, -C, -r
GL_EXT_texture_cube_map		 ... -FAKE with -e, -C, -r
GL_NV_texgen_reflection		 ... -FAKE with -e, -C, -r
GL_EXT_texture_filter_anisotropic	 ... -anisotropy with -e, -s, -C, -r
GL_ARB_texture_compression	 ... -TC or -tformat with -s, -e, -C, -r
GL_EXT_texture_compression_s3tc	 ... -S3TC or -tformat with -s, -e, -C, -r
GL_3DFX_texture_compression_FXT1	 ... -FXT1 or -tformat with -s, -e, -C, -r
OpenGL server (run-time) informations.
Vendor    : Formac
Renderer  : formac GA12
Version   : 1.1
GL_APPLE_specular_vector	GL_APPLE_transform_hint
GL_EXT_texture_env_add	GL_ARB_multitexture
Max texture size: 1024x1024
Texture internal format: GL_RGB (R:8 G:8 B:8)
Prohibited capabilities: None
GL_ARB_multitexture (max texture units: 2) is available.
OpenGL-1.1 Texture Object is available.
OpenGL-1.1 Polygon Offset is available.
Color buffer: 320 x 320 (R:8 G:8 B:8 + Z:24)
Timer resolution (m-sec): 1 
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