/* * Copyright (c) 1993-1997, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor * clauses in the FAR or the DOD or NASA FAR Supplement. * Unpublished-- rights reserved under the copyright laws of the * United States. Contractor/manufacturer is Silicon Graphics, * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. * * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. */ /* * surface.c * This program draws a NURBS surface in the shape of a * symmetrical hill. The 'c' keyboard key allows you to * toggle the visibility of the control points themselves. * Note that some of the control points are hidden by the * surface itself. */ /* * SurfaceCanvas.java * JSparrow version of "surface.c" on Red Book * PFU Limited. 1998 */ import jsparrow.gl.*; import java.awt.*; import java.awt.event.*; public class SurfaceCanvas extends OGLCanvas { float ctlpoints[][][] = new float[4][4][3]; boolean showPoints = false; GLUnurbsObj theNurb; /* * Initializes the control points of the surface to a small hill. * The control points range from -3 to +3 in x, y, and z */ void init_surface() { int u, v; for (u = 0; u < 4; u++) { for (v = 0; v < 4; v++) { ctlpoints[u][v][0] = 2.0f*((float)u - 1.5f); ctlpoints[u][v][1] = 2.0f*((float)v - 1.5f); if ((u == 1 || u == 2) && (v == 1 || v == 2)) { ctlpoints[u][v][2] = 3.0f; } else { ctlpoints[u][v][2] = -3.0f; } } } } public void nurbsError(int errorCode) { String estring; estring = gluErrorString(errorCode); System.out.println("Nurbs Error: " + estring); System.exit(0); } /* Initialize material property and depth buffer. */ public void init() { float mat_diffuse[] = { 0.7f, 0.7f, 0.7f, 1.0f }; float mat_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f }; float mat_shininess[] = { 100.0f }; glClearColor (0.0f, 0.0f, 0.0f, 0.0f); glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_DEPTH_TEST); glEnable(GL_AUTO_NORMAL); glEnable(GL_NORMALIZE); init_surface(); theNurb = gluNewNurbsRenderer(); gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0f); gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL); gluNurbsCallback(theNurb, GLU_ERROR, "nurbsError"); } public void display() { float knots[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f}; int i, j; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(330.0f, 1.0f ,0.0f ,0.0f); glScalef (0.5f, 0.5f, 0.5f); gluBeginSurface(theNurb); gluNurbsSurface(theNurb, 8, knots, 8, knots, 4 * 3, 3, ctlpoints, 4, 4, GL_MAP2_VERTEX_3); gluEndSurface(theNurb); if (showPoints) { glPointSize(5.0f); glDisable(GL_LIGHTING); glColor3f(1.0f, 1.0f, 0.0f); glBegin(GL_POINTS); for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { glVertex3f(ctlpoints[i][j][0], ctlpoints[i][j][1], ctlpoints[i][j][2]); } } glEnd(); glEnable(GL_LIGHTING); } glPopMatrix(); glFlush(); } public void reshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective (45.0d, (double)w/(double)h, 3.0d, 8.0d); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef (0.0f, 0.0f, -5.0f); } public void keyboard(char key, int x, int y) { switch (key) { case 'c': case 'C': showPoints = !showPoints; glutPostRedisplay(); break; case 27: System.exit(0); break; default: break; } } public void main() { glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize (200, 200); OGLContext context = jsCreateContextAuto(); jsInitFunc("init", this, context); glutReshapeFunc("reshape", this, context); glutDisplayFunc("display", this, context); glutKeyboardFunc("keyboard", this, context); } public static void main(String argv[]) { SurfaceCanvas canvas = new SurfaceCanvas(); canvas.main(); Frame frame = new Frame("surface"); frame.add(canvas); frame.pack(); frame.show(); } }