// MainWindow.h
#pragma once
class CMainWindow : public CWindowImpl<CMainWindow>,
public CMessageFilter, public CIdleHandler
{
public:
DECLARE_WND_CLASS(_T("SampleProject"));
CMenu menu;
virtual BOOL PreTranslateMessage(MSG* pMsg){
return FALSE;
}
virtual BOOL OnIdle(){
return FALSE;
}
BEGIN_MSG_MAP(CMainWindow)
MSG_WM_PAINT(OnPaint)
MSG_WM_CREATE(OnCreate)
MSG_WM_DESTROY(OnDestroy)
COMMAND_ID_HANDLER_EX(ID_RMENU_ATL, OnRMenuAtl)
COMMAND_ID_HANDLER_EX(ID_RMENU_WTL, OnRMenuWtl)
COMMAND_ID_HANDLER_EX(ID_LMENU_CLOSE, OnLMenuClose)
END_MSG_MAP()
void OnPaint(CDCHandle /*dc*/){
CPaintDC dc(m_hWnd);
CRect rect;
GetClientRect(rect);
dc.DrawText(_T("Hello, ATL/WTL"), -1,
rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
}
int OnCreate(LPCREATESTRUCT lpCreateStruct){
// メニューリソースを読み込む
menu.LoadMenu(IDR_MAINFRAME);
// メニューバー作成
SHMENUBARINFO mbi = {0};
mbi.cbSize = sizeof(SHMENUBARINFO);
mbi.hwndParent = m_hWnd;
mbi.dwFlags = SHCMBF_HMENU;
mbi.nToolBarId = (UINT)menu.m_hMenu;
mbi.hInstRes = lpCreateStruct->hInstance;
SHCreateMenuBar(&mbi);
// メッセージループにメッセージフィルタとアイドルハンドラを追加
CMessageLoop* pLoop = _Module.GetMessageLoop();
pLoop->AddMessageFilter(this);
pLoop->AddIdleHandler(this);
return 0;
}
void OnDestroy(){
// メッセージループからメッセージフィルタとアイドルハンドラを削除
CMessageLoop* pLoop = _Module.GetMessageLoop();
pLoop->RemoveMessageFilter(this);
pLoop->RemoveIdleHandler(this);
PostQuitMessage(0);
}
void OnRMenuAtl(UINT uNotifyCode, int nID, CWindow wndCtl){
MessageBox(_T("Hello ATL"));
}
void OnRMenuWtl(UINT uNotifyCode, int nID, CWindow wndCtl){
MessageBox(_T("Hello WTL"));
}
void OnLMenuClose(UINT uNotifyCode, int nID, CWindow wndCtl){
PostMessage(WM_CLOSE);
}
};
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