// SampleProjectDialog.h
#pragma once
class CSampleProjectDialog :
public CAppStdDialogImpl<CSampleProjectDialog>,
public CUpdateUI<CSampleProjectDialog>,
public CMessageFilter, public CIdleHandler
{
public:
DECLARE_APP_DLG_CLASS(NULL, IDR_MAINFRAME, L"Software\\WTL")
enum { IDD = IDD_MAINDLG };
CProgressBarCtrl m_progress_sec;
CButton m_button_start;
virtual BOOL PreTranslateMessage(MSG* pMsg){
return CWindow::IsDialogMessage(pMsg);
}
virtual BOOL OnIdle(){
return FALSE;
}
BEGIN_UPDATE_UI_MAP(CSampleProjectDialog)
END_UPDATE_UI_MAP()
BEGIN_MSG_MAP(CSampleProjectDialog)
MSG_WM_TIMER(OnTimer)
MSG_WM_INITDIALOG(OnInitDialog)
MSG_WM_DESTROY(OnDestroy)
COMMAND_ID_HANDLER_EX(IDC_BUTTON_START, OnButtonStart)
CHAIN_MSG_MAP(CUpdateUI<CSampleProjectDialog>)
CHAIN_MSG_MAP(CAppStdDialogImpl<CSampleProjectDialog>)
END_MSG_MAP()
void OnTimer(UINT_PTR nIDEvent){
UINT pos = m_progress_sec.GetPos();
pos++;
m_progress_sec.SetPos(pos);
if(10 <= pos){
KillTimer(nIDEvent);
m_button_start.EnableWindow(TRUE);
}
}
BOOL OnInitDialog(CWindow wndFocus, LPARAM lInitParam){
AtlCreateEmptyMenuBar(m_hWnd);
// コントロール設定
m_progress_sec = GetDlgItem(IDC_PROGRESS_SEC);
m_button_start = GetDlgItem(IDC_BUTTON_START);
m_progress_sec.SetRange(0, 10);
m_progress_sec.SetPos(0);
// メッセージループにメッセージフィルタとアイドルハンドラを追加
CMessageLoop* pLoop = _Module.GetMessageLoop();
pLoop->AddMessageFilter(this);
pLoop->AddIdleHandler(this);
SetMsgHandled(false);
return TRUE;
}
void OnDestroy(){
// メッセージループからメッセージフィルタとアイドルハンドラを削除
CMessageLoop* pLoop = _Module.GetMessageLoop();
pLoop->RemoveMessageFilter(this);
pLoop->RemoveIdleHandler(this);
}
void OnButtonStart(UINT uNotifyCode, int nID, CWindow wndCtl){
m_progress_sec.SetPos(0);
m_button_start.EnableWindow(FALSE);
SetTimer(1, 100, NULL);
}
};
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